![]() Wand + magic-rarity Chain Belt + Blacksmith's Whetstone ‣ If you haven't found any Spell Damage weapons yet, you can use the following vendor recipe: ‣ Get Arc (replaces Spark) after entering the Cavern of Wrath. ‣ Get Vitality as the Caged Brute reward. ‣ Look out for a Heavy Belt and Jade Amulet for Strength & Dexterity requirements. ‣ After entering the Prison, get Added Lightning Damage from Nessa and link it to Spark. ‣ Get Frostblink and Orb of Storms as Breaking Some Eggs reward. ‣ Get Quicksilver Flask as Mercy Mission reward. ‣ Get a second wand and look out for boots with Movement Speed. ‣ Buy Spark from Nessa and link it with Arcane Surge. If you need more help, check out my full Campaign Walkthrough. This is just a short summary of build specific choices during the campaign. Warning: Keep this gem at a low level to protect yourself from physical reflect! Wave of Conviction - Debuffs the enemy with exposure of the highest elemental damage it deals. Swift Affliction's duration reduction doesn't scale with levels, so you can keep it at Level 1. Faster Casting shortens its cast time while Less Duration and Swift Affliction reduce its travel time to maximize your mobility. Lightning Warp is used to teleport you around quickly. To make this work properly, you need to keep: ![]() Its trigger threshold and maximum trigger level for linked skills depend on CwDT's gem level. Cast when Damage Taken triggers the buff upon accumulating enough damage taken from hits. Immortal Call grants additional damage reduction, Increased Duration maximizes its duration. Vitality, Wrath, Determination - These auras reserve some of your mana to grant buffs.Ĭonductivity applies a curse to enemies that lowers their Lightning Resistance and makes them more susceptible to get shocked, mostly useful to get additional single target damage. The support gems used for this skill to enhance its damage are Elemental Focus, Lightning Penetration, Inspiration, Added Lightning Damage & Hypothermia in that order. It gets enhanced based on the shock debuff value and periodically damages enemies within its AoE for a duration. Casting it grants a buff that places a field onto an enemy when you shock them. Galvanic Field - Additional damage skill for tanky enemies. Hypothermia requires Shaper of Winter, there's no need for a 6L before the final labyrinth. The support gems used for this skill to enhance its damage are Spell Echo, Lightning Penetration, Inspiration, Added Lightning Damage & Hypothermia in that order, socketed in your body armour. if 7 chains remain, the skill receives a 105% (7*15%) more damage multiplier. ![]() If the chain limit is not reached, the skill receives 15% more damage for each remaining chain to improve its single target capability.Į.g. It chains between enemies (up to a limit) and releases a secondary chain to a nearby enemy each time it chains. If you have any questions, please ask them in the help section within my Discord channel!Īrc - Your main damage skill. If that sounds good to you and you don't plan to play Hardcore, keep on reading! While bossing is not its strength, it also won't struggle with anything but Uber Pinnacle bosses. It's a basic caster build that's cheap to put together and easy to play, with a focus on fast mapping. Please get the newest POB and change to the new setup! Updated the build slightly for better survivability! TL DR: is Vitality replaces Clarity, Surge of Vigour instead of Infused Flesh, a few mana nodes and a Life Mastery to cover skill costs and Static Blows as anoint.
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